Immersive Media Director, XR Artist
I’m an immersive media director and XR artist working at the intersection of art, music, tech, and gaming to craft experiences that are vibrant, thought-provoking, and fun. Most notably I directed Justin Bieber's VMA-nomiated virtual concert and created live show visuals for The Weeknd, Ice Spice, Dillon Francis, and more.
A one-stop shop for all things XR -- I design and build interactive installations and VR/AR experiences, manage large teams and budgets, work across the 3D asset creation pipeline (modeling, texturing, rigging, shaders, lighting, animation, vfx), write code for interactions and tools, and work with a variety of devices (Quest, Vive, Magic Leap, Leap Motion, Kinect, Arduino, LEDs, projectors) and programs (Unity, Unreal, Adobe Creative Suite, TouchDesigner, Maya, Cinema4D, Substance Painter).
If you have any questions about my work or are interested in connecting please reach out! I'd be happy to collaborate or chat about art and emerging tech.
Clients / Collaborators
Meta and Keke Palmer: "Are We There Yet Season 2"
Cool Job: I Use C++ To Build Concerts In The Metaverse For Justin Bieber & John Legend: https://www.codecademy.com/resources/blog/cool-job-xr-artist-designer-brenda-chen/
Building New Realities Podcast: "Immersive worldbuilding from an artist's perspective with Brenda Chen"
No Proscenium Podcast: "Dance Dance XRevolution"
Inbetweens: "Talking to Brenda Chen (Wave)"
USC School of Cinematic Arts News: "Animation Student Creates VR Game for Oculus"
USC School of Cinematic Arts News: "SCA Students Shine at Getty Center's College Night"
USC Cinematic Arts: "Student Stories - Brenda Chen"
USC Cinematic Arts: "First Frame 2017"
Digital LA: "What's New at E3..."